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Speck

A browser-based space game combining dust collection, modular ship building and orbital simulation.

Speck's space-flight screen with pulse controls, dust storage and ship telemetry against a starfield.
Flight screen from the current Speck prototype. View full size

Speck is a space game built around flight, collecting dust and assembling a ship from modules. Its flight view shows speed, acceleration and environmental density; the ship editor exposes mass, intake area and drag.

My part

I’m building Speck independently. It is a work in progress, exploring game mechanics through an interactive simulation.

Building the ship

The modular editor includes collectors, thrusters, storage and processing components with resource costs. A separate system view shows orbital parameters. Together, these views connect the ship’s construction with its behaviour in flight.