Project
Speck
A browser-based space game combining dust collection, modular ship building and orbital simulation.

Speck is a space game built around flight, collecting dust and assembling a ship from modules. Its flight view shows speed, acceleration and environmental density; the ship editor exposes mass, intake area and drag.
My part
I’m building Speck independently. It is a work in progress, exploring game mechanics through an interactive simulation.
Building the ship
The modular editor includes collectors, thrusters, storage and processing components with resource costs. A separate system view shows orbital parameters. Together, these views connect the ship’s construction with its behaviour in flight.
